March 16, 2023
 min read

Meet The Artist: Wolfs Den 3D

With the LIV Store finally launched into early access, we're excited (and extremely grateful) to work with some absolutely amazing avatar creators! Keep an eye on this series to get to know more about the talented people behind these assets, how they got started and their inspirations!


When did you first get into VR?

The first time I got into VR was about 4 years ago in VRChat. I was born and raised in Germany but was living in America at that time and I loved the opportunity to engage with people from all over the world. And it was nice to speak my mother language from time to time :)

What are some of your favorite things to do in VR?

Meeting people from all over the world. I have met so many awesome people there, even my partner of 3.5 years.

How did you learn to create avatars?

Because of my partner. I am a very quick learner and he basically showed me the ropes. From just kitbashing to full scratch (besides the commercially acquired body and heads). That's all thanks to him showing me what I can do!

Was there anything (or anyone) that inspired your avatar designs/themes?

We often buy commercial rights to characters (adoptables) that have been created by 2D artists so we can turn them into a 3D model. However, we do have our own designs in our shop also. I literally create what I want to at my own pace. That's why this job is so amazing.

Leeah, available on the LIV Store!

What's the hardest part of making avatars? What's the most enjoyable part?

Well it's good that Wolfs Den 3D is led by 2 people. My partner is the brain and I am the creative one. He is great at anything Unity and logic related and I am the one with the creativity and imagination :) So yea, I personally think that Unity is the hardest part whilst the actual creation is the most enjoyable.

What makes your avatars stand out?

That's a hard one to be honest. We mainly focus on creating monster girls and try to 'look different' to what you would usually see in VRChat. We also pay a lot of attention to the creation progress as our goal is to release an optimized version with each avatar so people can use them for events and such.

How did you come up with the concept of your OC (Delta)?

Tough one... Delta is a Chinese inspired dragon girl with turquoise and teal accents. Best color hands down! Most of the time I just go with the flow and create what I find aesthetically pleasing. So there was no real brainstorming, just me doing my thing :3

Delta and Qxenya

Do you have any personal/professional goals when it comes to creating avatars?

I always want to improve and expand my skill set, trying out new things i never did before. Business wise i really want to earn enough money to support my partner and i so that he can finally quit his 9-5 job.

If you could design a character for any game, what would it be?

Probably BioShock or Zelda. Both are my absolute favorite franchise.

What advice would you give to others who want to create their own avatars?

Just do it. There are tons of videos out there to help you through it. Please don't expect people to guide you through it step by step! Never give up and think that you're not doing good enough. Heck, even opening Blender/Unity is a form of progress!

You can find Wolfs Den 3D's current avatar listings on the LIV Store here, and don't forget to follow them over on Twitter!

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